Questions

What we get asked.

The short answers. If a rule is missing, it is spelled out in full on the rules page.

How many players?

Three to eight. At three, ask for two or three clues each: the guesser gets four or six instead of two, and the round becomes a round again. At seven or eight, one clue each is plenty — almost everything cancels already.

Do we need several phones?

No. One, flat in the middle of the table, passed from hand to hand. No second screen, no QR code, nobody gets theirs out.

What counts as the same word?

Words are flattened before being compared: lower case, no accents, no punctuation, the plural as the singular, and -e, -es and -er as one. Café and cafes cancel; dog and puppy do not. No synonym is ever guessed.

How many clues does each person write?

One, two or three — the table sets it before you start, and the phone remembers. It changes no rule, only how much the guesser gets. Mind the second word though: writing the same idea twice is cancelling yourself out.

Can we choose the words?

You choose the list: general, sport, holidays, cooking or nature. General is the widest, and where a phone that has never played starts. The lists are in French, and words are drawn from them at random.

Why no synonyms?

Because a clever engine cancels words the players believed were different, and three rounds later nobody trusts it. The rule is short so it can be predicted: the skill of the game is guessing what the others will write, and that only works if everyone can predict the arbitration.

Does it work offline?

Yes. The game makes no network request, not even on first launch: once the page is open you can cut the connection. It runs in airplane mode, on a train or in a basement.

Do we have to create an account?

No. No sign-up, no email, no password. First names are optional, and a colour is enough to name you.

What gets stored?

Your best score and your settings — the word list, the number of clues — in the phone itself. The words you type vanish with the game. Nothing leaves the device on its own: the only thing that can go out is the end-of-game poster, and only if you press Send.

Is there anything to install?

No, it plays in the browser. You can add the game to your home screen if you want to open it faster, but it is not needed.

How long does a game take?

About fifteen minutes for thirteen words. It is tuned so you play another one, not so it fills the whole evening.

Is it a game against the others?

No, everybody wins or loses together: the score belongs to the table. The end-of-game titles are the only thing that singles you out, and they tease as much as they congratulate.

The phone is ready

Put it in the middle. Off you go.

Nothing to install, nothing to create, nothing to send. Open the page, say who is playing, and pass the phone around.

Play nowplay.tipzzle.com